Thank you, dear Hannah Mosk (and friend, David Colby) for inventing such a freaking awesome game! And without further ado, let the games begin!


For the best game of Zombie Tag, you need somewhere between 8 and 15 people. More or less can work, depending on the size of the house. Wil, the main character in Zombie Tag, plays with closer to 6 people, because his parents would never let eight kids in their house at once.

This game is played at night, in the dark.

Let’s say you’re playing with eight people.

–Your objective is: If you are a zombie, turn everyone else into a zombie. If you are a human, escape the house.

–One person is Zombie God. This is a great honor, usually granted to you if it is 1. your birthday or 2. your house.

— Zombie God has one very important job. He writes BARRICADE on seven post-it notes, and ZOMBIE on one. He shuffles these and passes them out to all the players, keeping one for himself. The post-its are secret, and none of the players, including the Zombie God, know what post-its the others have. The Zombie God’s job is now over.

–Everyone secretly looks at their post-it notes. Chances are, you are a human, in which case your post-it will say BARRICADE. Keep that note. Keep your face neutral.

–Everyone gathers into a circle and closes their eyes. At this point, the lucky player with the ZOMBIE post-it sneaks out of the circle. In some versions of the game, all players will stomp their feet to drown out the sound of his sneaking. But true zombies will not need this, as they move silently and possibly with powers of invisibility.

–The zombie takes a predetermined object–in Wil’s versions, a stuffed dinosaur–and hides it somewhere in the house. To escape the house, you need to find this object. It is the key, and the only way to open the front door.

–The zombie runs around the circle and taps each person on the head. Once you are tapped on the head, you silently count to ten before opening your eyes. This allows the zombie to sneak back into the circle.

–It is now time to play. Grab a flashlight and a spatula. You’ll need them. You may either strike out on your own or team up with as many people as you like to search the house for the key. The zombie, at this point, pretends to search as well.

–The zombie has thirty seconds to pretend to be normal. At this point, he then reveals himself as a zombie (“RAWWWR, BRAINS,” etc.) and attempts to bite as many humans as possible. Ears are a good bet, but anywhere will do.

–If you are the victim of an attempted zombie attack, you have four ways to escape:

1) Fight him off with your spatula. Zombies are terrified of spatulas.

2) Hit him on the top of his head with the flat of your hand (gently, please) which is a zombie paralysis move that will freeze the zombie for ten seconds, allowing you to make an escape.

3) Run. Be warned, however: Zombies possess super speed.

4) Remember your BARRICADE post-it? Slap it on a door and hide in a room. The zombie, upon encountering a barricaded door, must bang on it for thirty seconds to break the barricade before he can enter. This should give you time to find the key if it is hidden in this room, at which point you will need to find an alternate route or fight the zombie long enough to sprint to the door. Or, if the key is not in the room, it is enough time for you to call your mother and tell her you love her.

–If you are bitten, you become a zombie. But all is not lost! You now begin hunting the others with your zombie compatriots. And you win if everyone is a zombie at the end.

–If you are a human and you find the key, run like hell towards the front door. If you escape, you win! You are now the only hope for humanity.

4 thoughts on “zombie tag rules

  1. Have we found an alternative to Doctor Who critique nights? 🙂 Just kidding. This is awesome! I’m definitely sharing this with my brother–he loves zombies, but he and his teen friends are always looking for something to do.

    1. Okay, just as a follow-up? My brother and his friends have played this game multiple times since I showed them the blog. It’s a hit. Thank you, Chersti!!

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